Critical Code

Introduction to interactive graphics programming for artists. Explores object-oriented programming via the Processing programming environment as well as historical and theoretical appreciation of interactivity and computer graphics as artistic media. Combines discussions of key concepts from the readings with hands-on Processing projects and critiques. No previous programming experience needed

Over the course of our semester together we will:

No prerequisites beyond a willingness to work hard, collaborate, learn, tinker, and play.


Matthew Kenney
A243 Smith Warehouse, Bay 11
Office Hours: 243A Bay 12, Time TBD